專題

非線性與互動的敘事法之理論與實務

因舊版課程無指定課堂作業與考試,因此統整所有作業、講義、考試內容合併列出。

    這堂課的主要焦點為發展敘事專題。專題可以是網站、電腦遊戲、實況角色扮演遊戲、影片或即興表演。學生可提出有趣的專題來展現他們對主題的觀點。所有的提案都必須經過指導老師的核准。 

     

    The primary focus of the class is the development of narrative projects. Projects can be web sites, computer games, live action role-playing games, videos or improv performances. Students are invited to propose interesting projects to illustrate their perspectives of the subject matter. All project proposals must be approved by the instructors.

    學生必須完成三個主要的專題,平均排在一學期之中:
    Students have to complete three main projects, evenly scheduled through the semester:

    超文本 (個人或團體) (第 2-5 週)
    Hypertext (individual or group) (Week 2-5)

    影片/表演 (團體) (第 6-9 週)
    Film/Performance (group) (Week 6-9)

    遊戲 (團體) (第10-13週)
    Game (group) (Week 10-13)

     

    每個專題佔學期成績的25%。

    Each project is worth 25% of the final grade.