教學時程
非線性與互動的敘事法之理論與實務
因舊版課程無指定課堂作業與考試,因此統整所有作業、講義、考試內容合併列出。
非線性與互動的敘事法之理論與實務
因舊版課程無指定課堂作業與考試,因此統整所有作業、講義、考試內容合併列出。
課 | 課程單元 |
---|---|
1 |
課程簡介 Intro to Workshop |
2 |
課堂中討論關鍵字: 「互動」、 「非線性」 、 「敘述」 、 「Moose」。之前的專題 Class Discussion of Key Terms: Definitions of "Interactive", "Non-linear", "Narrative", "Moose". Past Projects |
3 |
建議的活動: 參觀Paul Pfeiffer位於List Visual Arts 中心的展出 Recommendation: Visit Paul Pfeiffer Exhibit at List Visual Arts Center |
4 |
Kurt Squire談遊戲 Kurt Squire on Games
課後活動: 閱讀一些超文本的文章 After Class: Read some Articles on Hypertext |
5 |
Walter Holland 談遊戲與超文本 Walter Holland on Gaming and Hypertext
分送PDA PDAs Distributed |
6 |
Zesiger Center Site Visit 什麼字與Zesiger 押韻? What rhymes with "Zesiger"?
著手進行第一次作業 1st Assignment Development Time |
7 |
討論Zesiger Center的壁畫,回顧前幾年的專題 Discussion of Mural at Zesiger Center, Review of Projects from Previous Years |
8 |
List Gallery 館長Bill Arning 談敘述(真實)空間與館長理論 Bill Arning, List Gallery curator, on Narrative (Real) Spaces and Curatorial Theory |
9 |
檢討第一次作業 Review of 1st Assignment |
10 |
檢討第一次作業 Review of 1st Assignment |
11 |
討論第二次作業並著手進行 2nd Assignment Discussion and Development Time |
12 |
著手進行第二次作業 2nd Assignment Development Time |
13 |
檢視四段同步影片: Timecode Four Simultaneous Film Screenings: Timecode |
14 |
討論影片Timecode Discussion of Timecode |
15 |
著手進行第二次作業 2nd Assignment Development Time |
16 |
檢討第二次作業 Review of 2nd Assignment |
17 |
談互動電影 Glorianna Davenport on Interactive Cinema |
18 |
檢討第二次作業 Revenge of 2nd Assignment |
19 |
最後檢討第二次作業 Last 2nd Assignment for next 50 miles |
20 |
額外的作業,現場角色扮演 Overflow Assignments, Live Action Roleplaying |
21 |
著手進行期末作業 Final Assignment Development Time |
22 |
著手進行期末作業 Final Assignment Development Time |
23 |
檢討期末作業 Review of Final Assignment |
24 |
檢討期末作業 Review of Final Assignment |
25 |
檢討期末作業 Review of Final Assignment |
26 |
檢討期末作業 Review of Final Assignment |