作業

非線性與互動的敘事法之理論與實務

因舊版課程無指定課堂作業與考試,因此統整所有作業、講義、考試內容合併列出。

    專題 

    Projects

    本課程的主要焦點為敘述專題的發展。專題可以是網站、電腦遊戲、實況角色扮演遊戲、影片或即興表演。學生可提出有趣的專題來展現他們對主題的觀點。所有的提案都必須經過指導老師的核准。 

     

    The primary focus of the class is the development of narrative projects. Projects can be web sites, computer games, live action role-playing games, videos or improv performances. Students are invited to propose interesting projects to illustrate their perspectives of the subject matter. All project proposals must be approved by the instructors.

    學生必須完成三個主要的專題,平均排在一學期之中:

    Students have to complete three main projects, evenly scheduled through the semester:

    • 超文本 (個人或團體) (第 2-5 週)
      Hypertext (individual or group) (Week 2-5)
    • 影片/表演 (團體) (第 6-9 週)
      Film/Performance (group) (Week 6-9)
    • 遊戲 (團體) (第10-13週)
      Game (group) (Week 10-13)

    學期末,將對完成額外專題的學生舉行非正式的頒獎典禮。以下是學期中四項主要作業。
    At the end of a semester, an informal award ceremony will give bragging rights to students who have completed exceptional work. Below are the four major assignments due throughout the course of the term.

    作業 1: 超文本敘述。介紹創作非線性和互動敘述流的技巧。請注意設計(圖像,瀏覽策略)以及寫作風格同樣重要。這個作業可以是簡短的敘述,或是之後你將在學期內完成的長篇敘述的開始。
    Assignment 1: a hypertext narrative. This will introduce you to techniques for creating non-linear and interactive narrative flow. Pay attention to design values (graphics, navigational strategies) as well as writing style. This may be a brief narrative, or the start of a longer piece you will owrk on through the semester.

    作業 2: 數位影片。以任何主題創作簡短的互動式數位影片。你可以─並且應該與同學一起拍攝影片,編輯影片和節目進行互動。
    Assignment 2: digital video. Create a short interactive digital video on any subject. You may--and should--work in small collaborative groups to capture video, cedit the video and program for interactivity.

    作業 3: 互動遊戲。創作帶有強烈敘述節奏的互動遊戲。遊戲可以是數位、實況角色扮演遊戲 (LARP)、棋賽或是即興表演。遊戲可以是上述各種形式的綜合,依地區不同有所變化。
    Assignment 3: interactive game. Create an interactive game that employs a strong narrative pulse. Games may be digital, live action role playing LARP),board games or improvisational performance. Games may also be location-based mixture of above.

    作業 4: 期末專題。更深入發展上述作業。
    Assignment 4: final term project. Development of any of the above
    assignments in greater depth.