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課程重點
This class contains an incredible list of resources discussing the use of simulations, games and 'edutainment' in the classroom. Start with the syllabus.
課程描述
During the past ten years, simulation modeling, especially as it helps people to understand complex systems, has become a mainstream use of computational technology. The widespread popularity of "edutainment" software like SimCity and Civilization gives a clear indication of the extent to which simulation games have permeated popular culture. As these and other games have found places in the classroom, researchers have tried to ascertain what and how students learn from these environments, and what implications this has for software and curriculum design.
While it can be useful to experiment with pre-built models like SimCity, a deeper understanding can come through building and manipulating models whose underlying structure is accessible. Just as a young child learns more by building a bridge out of blocks instead of merely playing with a pre-fabricated bridge, designing and creating your own models provide richer learning experiences than simply playing with pre-built models. This learning process is critically important in domains that require an understanding of complex systems, from economics and mathematics to physics and biology.
In this project-based course, students from all disciplines are encouraged to understand how we learn from computer environments, develop and investigate systems and ideas from their fields of study, and delve into the process of building and testing models and simulations. In the first part of the course we will explore the design and use of games and simulations in the classroom, and the research and development issues associated with this software. We will then explore various modeling and simulation software packages, criteria for developing the most appropriate simulation for a given situation, and methods for evaluating the success and utility of models. We will also study what and how people learn from simulations (including field testing of software), and how modeling and simulation tools can be implemented in educational settings. All levels of computer experience welcome. Graduate students are expected to complete additional assignments.
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| 師資 |
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講師:
Prof. Eric Klopfer
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| 上課時數 |
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教師授課:
每週2節
每節1.5小時
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| 程度 |
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Undergraduate / Graduate
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| 回應 |
| 告訴我們您對本課程或「開放式課程網頁」的建議。 |
| 聲明 |
麻省理工學院開放式課程認可 開放式課程計畫(OOPS)的翻譯計畫,開放式課程計畫(OOPS)乃是運用其獨立團隊、獨立資源、獨立流程進行翻譯計畫之團隊。
所有麻省理工學院開放式課程之材料皆以麻省理工學院開放式課程創作共享授權發佈,所有之翻譯資料皆由開放式課程計畫(OOPS)所提供,並由其負翻譯品質之責任。
此處麻省理工學院開放式課程之資料乃由 開放式課程計畫(OOPS) 譯為正體中文。麻省理工學院開放式課程在此聲明,不論是否遭遇或發現相關議題,麻省理工學院開放式課程、麻省理工學院教師、麻省理工學院校方並不對翻譯正確度及完整性作保證。上述單位並對翻譯後之資料不作明示或默許對任一特定目的之適合性之保證、非侵權之保證、或永不出錯之保證。麻省理工學院校方、麻省理工學院開放式課程對翻譯上之不正確不負任何責任。由翻譯所引發任何關於此等資料之不正確或其他瑕疵,皆由開放式課程計畫(OOPS)負全責,而非麻省理工學院開放式課程之責。
原文聲明 |
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