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教學大綱


本頁翻譯進度

燈號說明

審定:無
翻譯:袁薇(簡介並寄信)
編輯:陳玉侖(簡介並寄信)


指導教授

Cynthia Breazeal 教授
Glorianna Davenport 教授

客座講師

Dan Arieli
Chris Csikszentmihalyi
Judith Donath
Hiroshi Ishii
Tod Machover
John Maeda
Pattie Maes
Joe Paradiso
Roz Picard
Mitch Resnick

課程描述

創意呈現的方式有媒體、有形物體、表演或者其他,各種呈現方式都會引發新的問題討論,同時也激發新的人類投入方式。表達方式在什麼時候、以什麼形式會讓我們深層投入呢? 許多個人親身故事證實了這個假設:一旦我們歷經了深層投入,便會陷入一種渴望、銘記並希望重複的狀態。這門課程將帶領我們探索何種根本的規則和創新方法能保證能創造更高品質的"深層投入"產品(作品、經歷、環境、表演等),吸引更多的眾群並具有永恆的價值。

本課程藉由講座、課堂作業、討論、課程讀物的評論和學生的期末報告,來研究深層投入的課題。媒體實驗室的客座講師將從音樂、藝術、設計、電影、互動科技、學習、環境以及更多的領域從多元的視角講述深層投入。例如:我們如何組織引人入勝、劇情迭起轉折的故事?我們如何將機器元素融入到與其相關的故事和遊戲之中,從而與觀眾建立有趣的關係?一位年輕的音樂家和一個樂器之間能有什麼樣的關係?我們如何能設計震撼人心的互動空間呢?互動教學的最佳條件是什麼?以及我們如何從生理學角度衡量深層投入?

課程評分

評分項目 比例
每週書面作業 25%
課堂參與/課內專題 25%
學期專題/學期論文 50%

每週閱讀

  • 兩部分:評論(每篇閱讀評論限一頁)和問題回答。
  • 閱讀:貼在當日講師名單旁邊的是當周的閱讀清單。
  • 評論和作業應在下次課前一天中午以前完成。

學期專案

  • 針對文獻撰寫一篇具有原創觀點的學術會議論文,或者建立評估一個計算模型,和文獻和課堂講座相結合。
  • 提案在第7周前提交。
  • 期末報告在第14周最後一天進行。
  • 期末學術會議形式的論文(最多8頁紙)在第14周提交。

Instructors

Prof. Cynthia Breazeal
Prof. Glorianna Davenport

Guest Lecturers

Dan Arieli
Chris Csikszentmihalyi
Judith Donath
Hiroshi Ishii
Tod Machover
John Maeda
Pattie Maes
Joe Paradiso
Roz Picard
Mitch Resnick

Course Description

Innovation in expression, as realized in media, tangible objects, performance and more, generates new questions and new potentials for human engagement. When and how does expression engage us deeply? While "deep engagement" seems fundamental to the human psyche, it is difficult to define, reliably design for and critically measure or assess. Can we articulate "deep engagement" principles? Can we use any existing evaluation metrics to ensure quality of experience? Many personal stories confirm the hypothesis that once we experience deep engagement, it is a state we long for, remember, and want to repeat. We need to better understand these principles and innovate methods that can ensure higher-quality products (artifacts, experiences, environments, performances, etc.) that appeal to a broad audience and that have lasting value over the long term.

This course explores such issues of deep engagement through lectures, class assignments, lively discussions and critiques of course readings, and a final student project. Guest lecturers drawn from the Media Lab faculty will present diverse perspectives on this topic representing domains such as music, art, design, film, interactive technologies, learning, environments, and more. For example: How can we structure compelling stories that evolve and are adaptive? How can we build machine-driven characters into stories and games that bond with and develop interesting relationships with the human audience? What relationship does a young musician have with a musical instrument? How can we design interactive spaces that are viscerally engaging? What are optimal conditions for interactive learning? And how can we measure deep engagement at a physiological level?

Grading

activities percentages
Weekly Written Assignments 25%
Class Participation/In-class Projects 25%
Term Project/Paper 50%

Weekly Readings

  • Two components: critique (not more than one page per reading) and responses to assigned questions.
  • Readings posted opposite the lecturer of the day are the readings due for that week.
  • Critiques and assignments should be completed by noon, the day before class meets.

Term Project

  • Write a conference quality paper with original perspectives on literature, OR build and evaluate a computational model, and connect to literature and lectures.
  • Proposals are due by Week 7.
  • Final project presentations will be held on the last day of Week 14.
  • Final conference style papers (8 page max) are due by Week 14.

 
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