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The readings for the class are provided in the table below. Selected student responses are also provided. Each response is courtesy of the student named and used with permission.

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Student Responses

Hyemin Chung - ¦^µª²Ä¤G©P Hauser ©MSchellenbergªº°ÝÃD(PDF)
Hyemin Chung - Response to Hauser and Schellenberg, Week 2 (PDF)
Hyemin Chung - ¦^µª²Ä¤T©PPapert ©M Resnickªº°ÝÃD(PDF)
Hyemin Chung - Response to Papert and Resnick, Week 3 (PDF)
Hyemin Chung - ¦^µª²Ä¤Q©PHassenzahlªº°ÝÃD(PDF)
Hyemin Chung - Response to Hassenzahl, Week 10 (PDF)

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1 ºü½×¡G¤ë«G¤k¯«©MGlorianna
Introduction: Cynthia and Glorianna
Minsky, Marvin¡m±¡·P¾÷¾¹¡n New York: Simon & Schuster,2006¦~1¤ë1¤é. ISBN: 0743276639. [§Y±N¥Xª©]
Minsky, Marvin. The Emotion Machine. New York: Simon & Schuster, January 1, 2006. ISBN: 0743276639. [Forthcoming]

¦pªG©|¤£¼ô±xMarvin Minskyªº¡m«äºûªÀ·|¡n¡A§A¥i¥H±q Singh, Pushªº¤å³¹¡qÀËÅç«äºûªÀ·|¡rµÛ¤â¡AºK¦Û¡m­pºâ©M¸ê°T¾Ç¡n22¡A ²Ä¤­¨÷ ¡]2003)¡G521-543.
For those who are not familiar with Marvin Minsky's Society of Mind you might want to begin by: Singh, Push. "Examining the Society of Mind." Computing and Informatics 22, no. 5 (2003): 521-543.
2 ­µ¼Ö: Tod Machover
Music: Tod Machover
Marc Hauserªñ´Á¦³Ãö­µ¼Ö¯«¸g¨t²Î¬ì¾Çªº¤å³¹¡G
Marc Hauser's recent article on the Neuroscience of Music:
Hauser, Marc©MJosh McDermott ¡q­µ¼Ö¯à¤Oªº¶i¤Æ¡G ¤ñ¸ûÆ[¹î¡r¡AºK¦Û¡m¦ÛµM¯«¸g¨t²Î¬ì¾Ç¡n6¡A²Ä7¨÷ ¡]2003¦~7¤ë¡^¡G 663-668.
Hauser, Marc, and Josh McDermott. "The Evolution of the Music Faculty: A Comparative Perspective." Nature Neuroscience 6, no. 7 (July 2003): 663-668.

Glenn Schellenber¬ã¨s­µ¼Ö©M´¼°Ó§ïµ½Ãö«Yªº³Ì·s¤å³¹ (¿Ä¦X²³¦hªñ´ÁµÛ§@ªºÆ[ÂI¨Ã«ü¥X­µ¼Öªº¯S¼x)¡G
Glenn Schellenberg's brand new article on studying music and IQ improvement (which puts into perspective a lot of recent work and identifies some special features of music):
Schellenberg, E. Glenn ¡q­µ¼Ö½Òµ{¥i´£°ª´¼°Ó¡r¡AºK¦Û¡m¤ß²z¬ì¾Ç¡n15, ²Ä8¨÷ (2004)¡G511-514.(PDF)
Schellenberg, E. Glenn. "Music Lessons Enhance IQ." Psychological Science 15, no. 8 (2004): 511-514. (PDF)

°ê®a¤½¦@¼s¼½¹q»O¡]NPR¡^¸`¥Ø¤ù¬q
NPR Radio Piece
3 ¾Ç²ß¡GMitch Resnick
Learning: Mitch Resnick
Papert, Seymour¡q§Úµ£¦~ªº¸Ë³Æ¡r¡A¬°¡mÀY¸£­·¼É¡G¨àµ£¡A¹q¸£©M§®·Q¡n¤§«e¨¥¡ANew York: Basic Books, 1980. ISBN: 0465046274.
Papert, Seymour. "Gears of My Childhood." Foreword to the book Mindstorms: Children, Computers, and Powerful Ideas. New York: Basic Books, 1980. ISBN: 0465046274.

Resnick, Michael ¡q´J±Ð©ó¼Ö? ¤£¡AÁÂÁ¡C§Ú§ó³ßÅwª±­A¯ë¾Ç²ß¡rCivita¨ó·|´J±Ð©ó¼Ö³ø§i¡C³Â¬Ù²z¤u¾Ç°|´CÅé¹êÅç«Ç¡C
Resnick, Michael. "Edutainment? No Thanks. I Prefer Playful Learning." Associazione Civita Report on Edutainment. MIT Media Laboratory.

­W¤¤§@¼Ö
Hard Fun
4 Á`µ²©M¬Ù«ä¡GDan Ariely
Summary and Reflection: Dan Ariely
Kahneman, D.¡AB. L. Fredrickson¡AC. A. Schreiber©M D. A. Redelmeier¡q´î¤Öµh­W¡G§Ö¼Öªºµ²§½¡r¡AºK¦Û¡m¤ß²z¬ì¾Ç¡n4, ²Ä6¨÷ ¡]1993¦~¡^¡G401-405.
Kahneman, D., B. L. Fredrickson, C. A. Schreiber, and D. A. Redelmeier. "When More Pain is Preferred to Less: Adding a Better End." Psychological Science 4, no. 6 (1993): 401-405.

Ū§¹¥»½g¤å³¹½Ð¦^µª¦p¤U´X­Ó°ÝÃD¡G§A¬Û«H¤å³¹¤¤´y­zªº­þ¨Ç®ÄÀ³¡H¤°»ò±¡ªp¤U¬Û«H¡H ¤°»ò±¡ªp¤U¤£¬Û«H¡H½Ð¦P®É«ü¥X¾ãÅé¤W³o¨Ç®ÄÀ³¹ï³]­p¸gÅ窺·N²[¡H
After you read this paper please write down what you believe about this effect, in what cases would find it, and in what cases you would not. Please also indicate what this would mean for designing experiences more generally.

Ariely¡ADan©MGeorge Loewenstein¡q«ùÄò®É¶¡¦ó®É¹ï©ó§PÂ_©M¨Mµ¦¦³¼vÅT¡H¡r¡AºK¦Û¡m¹êÅç¤ß²z¾Ç´Á¥Z¡G³q½×¡n129, ²Ä 4¨÷ (2000)¡G508-523.
Ariely, Dan, and George Loewenstein. "When Does Duration Matter in Judgment and Decision Making?" Journal of Experimental Psychology: General 129, no. 4 (2000): 508-523.

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and

Ariely¡ADan©MGeorge Loewenstein¹ï©ó¡q«ùÄò®É¶¡¦ó®É¹ï©ó§PÂ_©M¨Mµ¦¦³¼vÅT¡H¡rªºÁp¦Xµû½×¡AºK¦Û¡m¹êÅç¤ß²z¾Ç´Á¥Z¡G³q½×¡n129, ²Ä 4¨÷ (2000)¡G524-529¡C±N¾Ú¦¹­«·sÀ˵ø²Ä¤@½g½×¤å¤ß±oªº³ø§i¡C
Ariely, Dan, George Lowenstein, and Daniel Kahneman. Joint Comment on "When Does Duration Matter in Judgment and Decision Making?" Journal of Experimental Psychology: General 129, no. 4 (2000): 524-529 that accompanied it. We will use these to revisit your impression from the first paper.
5 ¿Å¶q¼vÅT¡GRoz Picard
Measuring Affect: Roz Picard
Picard¡ARosalind W.©MJocelyn Scheirer ¡q¹q¬yIJ´C·Pª¾¾¹¡G·Pª¾©M¶Ç¹F¥Ö½§¶Ç¾É²vªº¤â®M¡r¡A³Â¬Ù²z¤u¾Ç°|´CÅé¹êÅç«Ç¡C
Picard, Rosalind W., and Jocelyn Scheirer. "The Galvactivator: A Glove that Senses and Communicates Skin Conductivity." MIT Media Lab.

Mota¡ASelene©MRosalind W. Picard ¡q¦Û°ÊµL·NÃÑ«º¶Õ¸ÑŪ¾Ç²ßªÌªº¿³½ìµ{«×¡r¡A³Â¬Ù²z¤u¾Ç°|´CÅé¹êÅç«Ç¡C
Mota, Selene, and Rosalind W. Picard. "Automated Posture Analysis for Detecting Learner's Interest Level." MIT Media Lab.
6 ¥»©P¤£¤W½Ò
No Class
7 ¨Ï¤H­Ì¸m¨­©ó¥Rº¡¬G¨Æªº¼v¹³¤¤¡GPaula Silver¡A"¶W¶V²°¤l"¥X«~
Engaging People in an Image that Tells a Story: Paula Silver, Beyond the Box Productions

Án­µ©M±±¨îªÌ¡GJoe Paradiso
Sound and Controllers: Joe Paradiso
Laibowitz, M.©MJ. A. Paradiso ¡qUbERÀ²³¹¡A¥i¥Î©MªÀ·|­pºtºâªkµ²¦XÂIªº¦h¼Ë¤Æ¥­»O¡r¡AºK¦Û¡m´¶¤Î­pºâªk¡G°ª¯Å½g¡nA. Fersha¡AH. Hortner©MG. Kostis½s¿è¡AOesterreichische Computer Gesellschaft , 2004¦~¡A 363-368­¶¡CISBN: 3854031769.
Laibowitz, M., and J. A. Paradiso. "The UbER-Badge, A Versatile Platform at the Juncture Between Wearable and Social Computing." In Advances in Pervasive Computing. Edited by A. Fersha, H. Hortner, and G. Kostis. Oesterreichische Computer Gesellschaft, 2004, pp.363-368. ISBN: 3854031769.
8 ¤¬°Ê¦¡½Ò°ó°Q½×
Interactive Class Discussion
ACM ¹q¸£¨ó·|¤¬°ÊÂù¤ë¥Z
ACM Interactions

¡]½ÐÀ»ÂIªñ´Á©M¹L¥hªº¥Xª©´Á¥Z¡A·j´M¥Xª©¤åÄm²Ä6¥U¡A²Ä5¨÷)
(Go to "current and back issues." Search the "Archive" for Volume XI, No. 5)
9 "²`¼h§ë¤J¤¤¤¬°Ê³]­pªº¨¤¦â¬O¤°»ò¡H"¡GHiroshi Ishii
"What would be the Role of Interaction Design for the Deeper Engagement?": Hiroshi Ishii
Ishii, H. , C. Ratti, B. Piper, Y. Wang, A. Biderman©ME. Ben-Joseph ¡q»E¨F¦¨¶ð¡G¼Æ¦ì¤Æ³sÄò³]­pªº¨Ï¥ÎªÌ¤¶­±¡r¡AºK¦Û¡mBT¬ì§Þ´Á¥Z¡n22¡A²Ä4¨÷ ¡]2004¦~10¤ë¡^¡G 287-299.
Ishii, H., C. Ratti, B. Piper, Y. Wang, A. Biderman, and E. Ben-Joseph. "Bringing Clay and Sand into Digital Design-continuous Tangible User Interfaces." BT Technology Journal 22, no. 4 (October 2004): 287-299.

Ishii, H¡q²~¤l¡G³z©ú¤¶­± - °eµ¹Mark WeiserªºÂ§ª«¡r¡AºK¦Û¡m¤é¥»¹q¤l±¡³ø³q«H¾Ç·|¸ê°T¨t²Î³B²z¡nE87-D¡A²Ä6¨÷¡]2004¦~6¤ë¡^¡G1299-1311.
Ishii, H. "Bottles: A Transparent Interface as a Tribute to Mark Weiser." IEICE Transactions on Information and Systems E87-D, no. 6 (June 2004): 1299-1311.
10 ¤¬°Ê¦¡½Ò°ó°Q½×
Interactive Class Discussion
Davenport¡AGlorianna¡ALars Erik Holmquest ©M Maureen Thomas¡A¥H¤Î¥¼¨Ó¼Ö½ì¤u§@«Çªº°Ñ»PªÌ¡q¼Ö½ì¡G³Ð·N¬ã¨sªº±ø¥ó¡r¡AºK¦Û¡m¬ü°ê¹q®ð¤Î¹q¤l¤uµ{®v¾Ç·|¦h´CÅéÂø»x¡n¡A1998¦~7~9¤ë¡C
Davenport, Glorianna, Lars Erik Holmquest, and Maureen Thomas, and Future of Fun Workshop Participants. "Fun: A Condition of Creative Research." IEEE Multimedia Magazine, July-September, 1998.
11 ­pºâªº¤å¤Æ¡GChris Czikszentmihalyi
Computing Culture: Chris Czikszentmihalyi

"§Ú­Ì¦p¦ó¦b¦b´C¤¶Àô¹Ò¤¤¿ë»{¨ä¥L¤Hªº¨­¥÷¡H"¡GJudith Donath
"How do We Perceive Other People's Identity in Mediated Environments?": Judith Donath
Donath, J¡q¦bµêÀÀªÀ¸s¤¤ªº¨­¥÷©M´ÛÄF¡r¡AºK¦Û¡mºô¸ôªÀ¸s¡n¡AMark A. Smith ©M Peter Kollock½s¿è¡CLondon: Routledge,1998¦~12¤ë1¤é¡C ISBN: 0415191408.
Donath, J. "Identity and Deception in the Virtual Community." In Communities in Cyberspace. Edited by Mark A. Smith and Peter Kollock. London: Routledge, December 1, 1998. ISBN: 0415191408.

Donath, J¡q¯u¹ê¦s¦b¡r¡AºK¦Û¡mªá¶éùتº¾÷¾¹¤H¡G¤¬Ápºô®É¥Nªº»»±±¾÷²Ó¾¹¤H¾Ç©M¹q°T»{Ãѽסn¡AKen Goldberg½s¿è¡A¼C¾ô¡AMA: MIT Press, 2000¦~3¤ë20¤é¡C ISBN: 0262571544.
Donath, J. "Being Real." In The Robot in the Garden: Telerobotics and Telepistemology in the Age of the Internet. Edited by Ken Goldberg. Cambridge, MA: MIT Press, March 20, 2000. ISBN: 0262571544.
12 ¨­Ã䪺¤Ñ¤~¡GPattie Maes
Ambient Intelligence: Pattie Maes
13 ¤¬°Ê¦¡½Ò°ó°Q½×
Interactive Class Discussion
14 ´Á¥½³ø§i
Final Presentations

 
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